Aston Martin Build Hypercar Racing Simulator

Aston Martin and Curv Racing Simulators have built the AMR-C01-R Hypercar Edition, a racing simulator limited to 24 cars and dressed in the liveries of this year's race. Three-time Le Mans class winner Darren Turner led the build, while Marek Reichman and the design team gave it the carbon-fibre form of the real machine
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Aaron Kelly

Creative Director & Motoring Editor at The Executive Magazine

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Aston Martin and Curv Racing Simulators have built the closest thing to racing at the 24 Hours of Le Mans without pulling on a fireproof suit. Together they have lifted the Valkyrie’s cockpit straight out of the pit lane and turned it into a machine that fits at home, finished in the same carbon fibre and racing colours as the cars themselves.

Built this month at Gaydon, the AMR-C01-R Hypercar Edition honours the Aston Martin Valkyries racing on this year’s grid, and only 24 will ever be made. It was developed by three-time Le Mans class winner Darren Turner and shaped by the design team under Marek Reichman, and it puts a real Valkyrie steering wheel in your hands and a true carbon-fibre racer in your home.

A racing tribute in carbon

The Hypercar Edition arrives in two liveries lifted straight off the race cars. Buyers choose the #007 or #009 finish, both presented in Aston Martin Podium Green with sharp accents in yellow or red. It looks less like home entertainment and more like a car wheeled fresh out of a garage at La Sarthe.

Beneath the paint sits a carbon-fibre monocoque, the same approach that holds the road and race cars together. It keeps the technology inside a clean, sculpted shape, so the simulator does a serious job and still looks right on display.

behind the build

Few people know a Valkyrie better than the man who has raced one. Darren Turner, an Aston Martin high-performance test driver and three-time Le Mans class winner, led the project, and he chased the small details that make the brain believe it is truly on track.

The rig copies the exact driving position of the Aston Martin Valkyrie and pairs it with a curved 49-inch display running NVIDIA RTX graphics. The screen wraps around the driver and pulls you into the race.

“When we started developing the Hypercar Edition, the focus was on the driving position, steering feel and racing experience. Those details are what make a simulator believable. We wanted it to feel as close as possible to sitting in the Valkyrie Hypercar.”

Darren Turner, Founder, Curv Racing Simulators

The headline addition is a real Aston Martin Valkyrie steering wheel, and it is the part that lifts the whole machine from clever to remarkable. Every wheel is built to order, so no two look the same. Owners choose their own side and rotary colour configurations, which means the wheel can match the chosen livery or follow whatever takes their fancy.

Hand-finished in Britain

Every example is hand-built to order in the United Kingdom, keeping the simulator inside the same craft tradition as the machines that inspired it. The carbon-fibre monocoque is finished to a standard that lets it stand alongside the real thing, and the run of 24 keeps it rare and worth holding onto.

For the brand, the appeal is in how easily the Valkyrie’s character carries across. Marek Reichman, the man behind the design language, sees the simulator as a true extension of one of the wildest cars the company has ever built.

“The Aston Martin Valkyrie is one of the most extreme and uncompromising Aston Martins ever created, and that character translates naturally into the Curv Racing Simulator Hypercar Edition. Influenced directly by the Le Mans race cars, while retaining the sculptural form and proportion that sit at the heart of Aston Martin design. This is pure excitement and emotion.”

Marek Reichman, Executive Vice President and Chief Creative Officer, Aston Martin

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